I’ve been bothering people for a few days about Super Robot Wars, mostly on Twitter, but I still feel like I want to break down what this game is further, because if you’re like me and have zero affinity for the source material this is the funniest thing anyone has put in a videogame in a while.
Super Robot Wars has been around forever, all the way back to the NES. The problem is, it’s a licensed mashup game. Like Super Smash Bros or The Avengers, it takes a bunch of giant robot anime characters from different properties and puts them together in this weird shared universe for a flashy and satisfying Fire Emblem-ish tactics RPG. The resulting licensing mess is why the only official Western release in the franchise is a sanitized Game Boy Advance spin-off series that doesn’t use licensed robots. That spin-off, in turn, is how I became aware of this game. I didn’t even know this was about licensed anime characters for a while, I just remembered it being a cool portable tactical RPG. I had become aware of the multitude of sequels and spin-offs across multiple consoles since, but never messed around with the limited array of fan translations (because, again, zero affinity for mecha anime). So when this latest entry showed up on Switch with English subtitles for Korea and the rest-of-Asia territories I picked it up from an import site.
And man, it’s just nuts
First of all, this is the theme song in the main menu. It’s called «Tread on the Tiger’s Tail», which is already hilarious.
Alright, let me walk you through the first hour or so of this thing. After that you either know this is your cup of tea or it definitely isn’t.
You play as this lady here:
This is Sagiri Sakurai (or Sakurai Sagiri, if you’re a purist, they give you a button to flip it back and forth). She’s middle management in an aerospace corporation and these are the things the game really wants you to know about her right away:
- She’s super hot.
- She’s super greedy.
- Her management style seems to involve making all nearby female coworkers super horny for her, seemingly regardless of sexual orientation.
This last bit is not a subtle running gag, either. It’s stated explicitly multiple times.
There are a whole lot of conversations between Sagiri and male characters about how she’s all for non-discrimination and actually fairly sensitive towards workplace harassment, but the moment she needs to rally the troops she smiles and makes earnest promises of protection and upcoming promotions and every female character in range immediately gets thirsty. And in case you think the game is being progressive and not creepy, there are definitely token references to her dating dudes and… well, there’s her special attack cutscene:
Overall I do like Sagiri as a protagonist. She’s a one-note cartoon, but at least that note is… quirky and weird, I suppose?
Anyway, for some reason, this corporate division has a side gig murdering people in giant robots. This is the entire setting of the game. They still have daily stand-ups and quote the company mission-and-vision document, but every so often a bunch of terrorists will show up piloting mechas and the team go out and blow them up with lasers. This is not normal in the game’s universe, either. Multiple characters act horrified when they come in for their office jobs and are immediately shoved in a giant robot with a lot of guns. My best guess is they’ve been making these games for so long that the writers have a drawer full of the workplace comedy scripts they’d actually like to make and it’s getting to the point where everything blends together.
Eventually the male player character makes an appearance and his whole deal is he’s super proud of being a salaryman and can’t shut up about it. Honestly, the only reason he’s barely tolerable is that he’s riding one of the robots from the GBA game they released here, so he gets a pass on nostalgia.
These are all game-specific characters, but about one mission in, while you’re going through your co-workers’ complaints about fearing for their lives and shooting a bunch of people, actual Mazinger just… shows up out of nowhere, TV theme and all.
And setting the tone for the rest of the game, everybody just speaks like of course this guy from some 40 year old cartoon is around. People from different 40 year old cartoons talk to him like they’ve met before a bunch of times and he has this whole justification about why he gets to tag along even though it makes no real sense. Best I can put together, this whole web of assumptions is a mix of these games having their own continuity where some of these characters have actually met before and them just making stuff up as they go along. It’s a beautiful mess.
Honestly, this is a great way to introduce someone my age to the licensed side of the game, and it’s absolutely accidental. This giant robot in particular is the one a Spanish guy my age would recognize immediately even if they hadn’t ever heard of a Gundam in their lives. I don’t know if Mazinger is also the go-to mainstream giant robot in Japan, but it definitely strikes a chord for me. I mean, granted, this is the wrong Mazinger, in that he’s not Mazinger Z, but some other later-day sequel robot dude.
But still. That theme.
At this point this very nerdy game has me for the faint hints of nostalgia, despite being about to engage with dozens of hours of properties I don’t know or understand. But the thing that convinced me that I was going to keep playing it, the thing that solidified this as a semi-intentional parody rather than a heartfelt nerdy mashup was this Transformers-ass idiot:

I had not seen this thing before. I googled it later, and apparently there is some web of toyetic licensing weirdness that means that yeah, he’s based on some of the same toys as a few of the Transformers or something? It’s not important.
What matters is that he shows up acting like a 1950s Superman cartoon (even though as far as I can tell he’s from the late 90s) and, most importantly, that whenever he gets in a fight you get to hear the single stupidest piece of music ever composed by human beings.
If you find that clip bonkers-bananas-hilarious then this game is for you. This transformer going berserk on people with helicopter blades while a dude belts «GAGAGAGAGAGAOGAGAGAIGAR!» over some unhinged saxophone is not even the biggest dork in this thing. That’s barely the first hour of the game, not even past the prologue. It keeps going like this, jumping between heartfelt, derivative and semi-deliberately stupid. I genuinely believe the less you know about the shows it’s based on the better it gets.
Man, that feels good to get off my chest. I’ve been staring at this thing for several days in disbelief, having no idea what to make of it and holding back the urge to show it to people and go «are you seeing what I’m seeing?». I just had to share.
































